📄️ Overview
Models are structures following class standards, mostly
📄️ Container
The Container model represents bags, bank slots, the player's backpack, and
📄️ Inventory
The Container model introduced a mapped object to represent bags,
📄️ Item
The Item class is a model that maps game items and their properties.
📄️ Macros
Macro is the mapping of a game macro accessed with /m.
📄️ Player
The Player class is a model that maps player information.
📄️ Raid Marker
The raid marker model represents those icon markers that can
📄️ Realm
The Realm class is a model that maps realm, or server, information.